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5 Campuses + Distance Learning, 218 Courses, 33 Subjects

4663 Bachelor of Screen Arts - Invercargill

Qualification: Degree
Level: 7
Dates:

12 February to 9 November 2018

Duration:

Three years full time.

Part time study is also available.

Location: Invercargill
Credits: 360

Make your dream of a career in the creative sector a reality through inter-disciplinary study in film, animation and the visual arts.

The Bachelor of Screen Arts is a three year full-time programme intended for students interested in the exciting arena where creative arts meet digital technology. The programme has a core of subjects, which branches into two major strands - digital film (from script to finished product) and animation (limited only by your imagination).

The programme aims to provide solid technical skills while expanding creative skills adaptable to a rapidly changing industry.  In 10 years time, the technology we use today will be obsolete, however skills in storytelling, character development, research and critical thinking, are enduring, irrespective of future technology.

A wide range of subjects are covered, including video production and editing, screenwriting, 2D and 3D animation, stop motion, motion graphics, and business and legal skills.

SIT’s screen arts students have access to industry standard cameras, computers and software (not just educational packages).

Another drawcard for our screen arts degree is the productive and supportive creative learning environment in which you will receive specialist advice and guidance from our dedicated and qualified staff. 

Invercargill’s location is ideal as students get the opportunity to work with production companies in Queenstown and Dunedin. A very high percentage of our graduates are now employed in the industry, both in New Zealand and overseas.

Programme Structure:

Year 1 Core Papers:                                   
BVA103  Research-Led Industry Practice 1
BSA106  Screen Arts 1
BVA142  Studio Digital Media 1

and Animation Strand
BSA124  Stop-Motion Animation
BSA125  Storyboarding for Animation
BSA126  Principles of Animation
BSA127  2D Animation
BVA115  Studio Drawing 1  

or Film Strand
BSA101  Introduction to Filmmaking
BSA104  Screenwriting 1
BSA105  Film Editing
BSA131  Digital Filmmaking 1
BSA133  Pre-Production Techniques

Year 2 Core Papers
BVA203  Research-Led Industry Practice 2
BSA206  Screen Arts 2
BSA202  Audio Techniques 

and Animation Strand
BSA225  3D Animation
BSA226  3D Character Animation
BVA215  Studio Drawing 2

Eective chose one of:
BSA227  Visual Effects Compositing
BSA228  Gaming Art and Design 1 

or Film Strand
BSA204  Screenwriting 2
BSA231  Digital Filmmaking 2
BSA234  Cinematography
BSA227  Visual Effects Compositing

Year 3 Core Papers
BVA303  Research-Led Industry Practice 3
BSA306  Screen Arts 3
BSA325  Project Management

and Animation Strand
BSA324  Animation Project
BSA326  Advanced Animation Production

or Film Strand
BSA331  Digital Filmmaking 3
Elective   Elective Paper to be approved by programme manager

Paper Descriptions:

BSA101 Introduction to Filmmaking
Students will gain practical hands-on skills and develop techniques to be able to effectively use the equipment such as cameras, lighting and audio equipment involved in visual story telling for film. Students will explore techniques and apply skills to critically assess how to use these tools to greatest effect in various situations and to enhance storytelling.

BVA103 Research-Led Industry Practice 1
Students will be introduced to practice-based research. Students will gain practical experience and a theoretical understanding of discipline specific practice-based methodologies. Students will also gain the academic research, writing and presentation skills to articulate the theoretical and contextual framing relevant to exploratory and developmental practice, and present findings to an audience. 

Students will gain an awareness of the business and legal issues confronting visual practitioners in visual and screen arts. Students will be made aware of the implications of copyright and how to claim and obtain the rights to copyright material. Students will develop the organisational and administrative skills associated with the creation and implementation of a project proposal for a modest production.

BSA104 Screenwriting 1
Students will develop an understanding of conventional film structures, such as the three-act structure, and alternative story telling structures. Students will develop writing skills to be able to effectively develop a short film script outline, treatment and screenplay using traditional formats.  An emphasis will be made on assisting students to develop skills to analyze dramatic structure, visualize dramatic elements and develop creative dialogue.

BSA105 Film Editing
Students will develop an understanding of the aesthetics and practicalities of combining moving images. Students will be introduced to fundamental post-production tools, software, and editing techniques that serve the narrative.

BSA106 Screen Arts 1
Students will be introduced to the history and theory of the screen arts. Students will gain a basic understanding of the development of genres and traditions in their cultural and historical context. Students will be able to critically discuss the origins of the screen arts and how this has shaped contemporary practice. Students will also be introduced to the fundamental methodologies and practices of academic enquiry, research techniques and critical thinking.  

BVA115 Studio Drawing 1 
Students will develop the fundamental drawing skills essential as an analytical, descriptive, and creative tool. Students will gain a range of observational and conceptual skills, and be introduced to analytical aspects of drawing as an aid to visualising and interrogating ideas and recording practice using a variety of drawing approaches. Students will also be introduced to the human figure as a source to explore form, tone and composition. Students will be introduced to the history and theory of drawing and discuss its relevance and use in contemporary practice.

BSA124 Stop-Motion Animation
Students will build the skills and understanding required to produce a small stop-motion animation project, developing conceptual and technical proficiency within a team environment. Students will apply the principles of animation to a stop-motion production pipeline.

BSA125 Storyboarding for Animation
Students will acquire the knowledge to describe the structure of and write a short film. Students will develop this into a visual narrative demonstrating the ability to optimise visual composition for storytelling. Students will also be introduced to non-narrative alternatives to conventional storytelling. Students will gain an understanding of the creative process from idea generation through to completion and what role storyboarding plays in this process.

BSA126 Principles of Animation
Students will be introduced to the principles of animation. Students will develop an understanding of the origins and purpose of the traditional 12 principles of animation including practical implementation within their animation practices. Students will develop skills and knowledge which will assist them in the creation of appeal and form in animated characters. Students will also demonstrate an understanding of motion studies and how to apply these to various characters to produce realistic movement and the illusion of life.

BSA127 2D Animation
Students will build on knowledge and skills gained in BDM124 including critical evaluation of target audience, communication objectives and technical tools to effectively develop 2D animated narratives with supporting interactive content. Students will prepare and target content for simultaneous launch over multiple platforms. 

BSA131 Digital Filmmaking 1
Students will develop practice-based research, project management and organisational skills vital to producing, directing and crewing a short film project with high production values. Students will develop leadership skills by producing and directing their own short film project while also developing group and relationship management skills by crewing on other class members’ projects.  Students will consider and document the legal and ethical implications of their actions with regard to film production.

BSA133 Pre-Production Techniques
Students will learn how to schedule and budget a production or event, as well as being able to examine the structure and organisation of departments involved in developing and implementing a project.  Students will develop documentation and pre-visualisation artwork as part of a proposal for this production or event.

BVA142 Studio Digital Media 1
Students will be introduced to the processes, standards and requirements of the contemporary digital design industry. Students will complete projects to meet the requirements of design specifications implementing various software solutions to develop an understanding of how to read and use graphic imagery. Students will also explore and create digital artworks developing the basic technical ability towards the realisation of ideas and gain knowledge of the field through the investigation and analysis of a diversity of historic and contemporary digital art practices.

BSA202 Audio Techniques
Students will develop an understanding of producing audio for the screen arts. Students will research and analyse historical and contemporary audio practitioners and their contributions to the evolution of the screen arts industry. Students will also gain creative and technical skills to effectively manipulate audio for screen arts projects.

BVA203 Research-Led Industry Practice 2 
Students will build on skills and knowledge associated with practice-based research. Students will further develop their understanding of relevant methodologies and experience implementing, documenting and presenting a practice based investigation. Students will be encouraged to incorporate critical and reflective approaches and methods within their specific practices.               

Students will undertake research in their relative professional fields demonstrating an understanding of their industries and developing the networking skills required to progress an internship proposal. Students will also build on organisational, team work and administrative skills by planning, delivering and evaluating a significant exhibition/event.

BSA204 Screenwriting 2
Students will advance upon skills gained in BSA104 Screenwriting 1, with a particular focus on structure, conflict and character status.  Students will explore the principles of Hollywood-style feature film screenwriting. Students will refine their short film writing skills and script editing skills, and will be introduced to various forms of serial storytelling such as television or/and web-series drama.

BSA206 Screen Arts 2
Students will further develop their understanding of the history and theory of the screen arts by analysing the impact of tradition and culture on the development of specific practitioners’ genre, style, and use of technology and identify and begin to articulate the ways in which these practitioners influence their own relative practices. Students will be engaged in practice-based explorations to extend their comprehension of relationships between history, theory and practice.

BVA215 Studio Drawing 2
Students will build on the foundation of the first year drawing paper to reinforce and expand their observational, analytical and creative skills and knowledge. Students will utilise practical drawing tools in thematic and conceptual projects to explore the use of drawing as an art form. Students will analyse and identify the visual language used in a range of historic and contemporary drawing practices to begin to develop their own ‘voice’ within drawing practice.

BSA225 3D Animation
Students will develop a critical understanding of studio production pipeline practice and asset management within a 3D production environment. Students will also research and identify the technical and narrative requirements of animation within the 3D environment.

BSA226 3D Character AnimationStudents will be engaged in critical analysis during the process of designing, developing and animating an emotionally complex humanoid character within a time intensive deadline.

BSA227 Visual Effects Compositing
Students will critically analyse and evaluate tools and techniques, design processes and production of CGI live action visual effects projects. Students will use knowledge and skills gained to create a seamlessly composited, visually compelling short film.

BSA228 Gaming Art and Design 1
Students will acquire core skills and an understanding of the creative process underpinning a game development pipeline and studio. Students will participate in the design and creation of concepts and artwork for game level one world prototype.

BSA231 Digital Filmmaking 2
Students will produce and direct a short film which they will develop after consultation with the tutor. Students will showcase and build on their professionalism, art direction, cinematography and post production skills throughout this paper. Students will investigate, understand, document and instigate appropriate protocols to ensure their compliance with the legal and ethical implications of their actions with regard to film production.

BSA234 Cinematography
Students will gain a theoretical understanding and practical experience of the lighting and camera tools and techniques used in digital cinema production.  Students will develop skills to an industry standard for both location and studio situations.

BVA303  Research-Led Industry Practice 3
Students will undertake in-depth research for practice - supporting practice through focused theoretical framing that informs the critical questioning within Year Three practice based projects. Students will explore a range of approaches and attitudes to researching alongside/in practice and communicate projects findings within a variety of contexts.

Students will engage in activities which further develop their skills as professional practitioners.  They will engage in industry related internships gaining an understanding of organisational and operational requirements and be able to evaluate and operate within that environment. Students will refine and update their proposals to reflect the needs of their industry identifying skills needed and plan and manage internship activities to achieve these. 

Students will also obtain a first aid certificate and demonstrate an understanding of the demands of health and safety in the workplace.

BSA306  Screen Arts 3
Students will identify and analyse specific screen art practices to gain a greater understanding of historical and theoretical contexts informing their particular use of media art forms. Students will engage in practice-based research to critically evaluate their place within a lineage of practice exploring the cultural significance reflected in, or by, the production, reception and technological advances of their art form.

BSA324  Animation Project
Students will build on knowledge gained in earlier papers strengthening skills required to operate within a deadline-driven studio production environment. Students will develop critical time and management skills, while working on a self- directed specialist animation project. 

BSA325  Project Management
Students will work on a collaborative group project within a studio environment. Students will receive a brief and form a company to produce and promote a collaboratively driven project.

BSA326  Advanced Animation Production
Students will develop advanced animation techniques and analyse the needs and research methodologies of a project to achieve the most effective, efficient outcomes within the advanced dynamic simulations and special effects field.

BSA331  Digital Filmmaking 3
Students will strengthen skills required to operate within a deadline-driven production environment.  Students will build essential leadership and management skills, and learn to organise their time, whilst producing and directing a specialist film project.  Students will consider and document the legal and ethical implications of their actions with regard to film production.

Elective Paper
To be approved by programme manager.

This programme is eligible for the Zero Fees Scheme.

  • NO tuition fees
  • 2018 direct material costs of just $1710 (Y1), $1710 (Y2) and $1998 (Y3) (GST inclusive)

International Fees can be found here.

When you complete the programme you will have the broad range of skills necessary for an industry that increasingly asks for people with a multidisciplinary approach. Depending on the specialisation chosen, you will be able to look for work in areas as diverse as video editing, screenwriting, directing, as well as other film/television production roles or numerous roles within the 3D animation, 2D animation and motion graphics industries.  The real strength of the programme is that graduates will have had some experience in many of these areas, a quality that will become increasingly important as technologies converge.

The third year of the programme features a major project. For film students this may be a short film, while animation students will complete a major animation project of a similar scale and complexity

When you complete the programme you will have the broad range of skills necessary for an industry that increasingly asks for people with a multidisciplinary approach. Depending on the specialisation chosen, you will be able to look for work in areas as diverse as video editing, screenwriting, directing, as well as other film/television production roles or numerous roles within the 3D animation, 2D animation and motion graphics industries.  The real strength of the programme is that graduates will have had some experience in many of these areas, a quality that will become increasingly important as technologies converge.

The third year of the programme features a major project. For digital film students this may be a short film, while animation students will complete a major animation project of a similar scale and complexity

SIT often collaborates with industry and an example of this was the recent Disney film 'Petes Dragon' and the 'Goodbye Pork Pie" remake, were SIT had several student interns working, giving them the opportunity to gain valuable work experience in the film industry.

Application by Academic Qualification

Applicants under 20 years:

University Entrance - NCEA Level 3 - three subjects at Level 3, made up of:

  • 14 credits each, in three NZQA University Entrance approved subjects, and
  • Literacy – 10 credits at Level 2 or above, made up of 5 credits in reading and 5 credits in writing, and
  • Numeracy – 10 credits at Level 1 or above, made up of specified achievement standards through a range of subjects, or a package of three numeracy unit standards (26623, 26626, 26627 – all three required)

Applicants over 20 years:

Be at least 20 years of age when the programme begins and provide evidence of aptitude or appropriate work or other experience; or completion of an external or overseas qualification, which is considered to be the equivalent of any of the above qualifications, as approved by the head of faculty.

Special Admission

Notwithstanding the above admissions categories, in exceptional circumstances, an applicant below the age of twenty who can show evidence of ability to succeed in the programme may be considered for admission, provided the applicant has successfully completed an approved course or programme which is deemed to prepare graduates for the required academic standard for entry.

An applicant who does not meet academic criteria, may be provisionally admitted to enrol in one or more Year One papers, provided he or she meets the requirements above. Upon successful completion of the papers, the student may apply for special admission or admission by mature entry.

Additional Criteria - Portfolio Requirements

Applicants are required to submit a portfolio of their work with their application as follows:

Animation major:

  • Portfolio: examples of free-hand drawing (x10).
  • Elective portfolio/show reel: examples (images) of your latest artwork, (anything from painting to animation). We also look for potential in drawing and the ability to adapt between traditional methods and computer based work.
  • Prior Learning: evidence of prior learning e.g. academic transcripts.
  • Statement: hand written statement, one A4 page outlining your interests and goals within the programme (e.g. why are you choosing animation as a career?).
  • Referees: contact details for two people who know you well e.g. teacher or employer.
  • Interview: a time will be arranged for you to meet with the programme manager or appropriate staff member following the assessment of your application.
  • Innovation and Imagination: We are also looking for maturity, originality and the ability to develop interesting and engaging storytelling.

Film major:

 

  • * Portfolio One: examples of films online e.g. a playlist or collection on Youtube or Vimeo. This should showcase the applicant’s skills and experience in filming and editing regardless of whether a documentary, scripted or experimental approach is utilised.
    * Portfolio Two: Students should also submit at least 10 examples of photographic work that illustrates their photographic skills. We will be looking at both the technical and artistic ability in the photographs, everything from exposure through to composition of the submitted images.
    * Prior Learning: evidence of prior learning e.g. academic transcripts.
    * Statement: hand written statement X 1 A4 page (outlining your interests and goals within the programme e.g. why are you choosing film as a career).
    * Referees: contact details for two people who know you well e.g. teacher or employer.
    * Interview: a time will be arranged for you to meet with the programme manager or appropriate staff member following the assessment of your application.
    * Innovation & Imagination: We are also looking for maturity, originality and the ability to develop interesting, imaginative and engaging storytelling.
    Portfolio One: examples of films online e.g. a playlist or collection on Youtube or Vimeo. This should showcase the applicant’s skills and experience in filming and editing regardless of whether a documentary, scripted or experimental approach is utilised.
  • Portfolio Two: Students should also submit at least 10 examples of photographic work that illustrates their photographic skills. We will be looking at both the technical and artistic ability in the photographs, everything from exposure through to composition of the submitted images.
  • Prior learning: evidence of prior learning e.g. academic transcripts.
  • Statement: hand written statement - 1 A4 page outlining your interests and goals within the programme (e.g. why are you choosing film as a career).
  • Referees: contact details for two people who know you well e.g. teacher or employer.
  • Interview: a time will be arranged for you to meet with the programme manager or appropriate staff member following the assessment of your application.
  • Innovation & imagination: We are also looking for maturity, originality and the ability to develop interesting, imaginative and engaging storytelling.

 

Language Requirements

 Applicants from countries with an annual student visa approval rate of at least 80 percent, whose first language is not English, or who come from a country where the language of instruction in schools is not English, are required to provide evidence of having passed an NZQA approved English Proficiency Assessment, or one of the following tests of English language competence in accordance with the NZQA rules below:

  • IELTS test – Academic score of 6, with no band score lower than 5.5
  • TOEFL Paper-based test (pBT) – Score of 550 (with an essay score of 5 TWE)
  • TOEFL Internet-based test (iBT) – Score of 60 (with a writing score of 20)
  • University of Cambridge English Examinations – FCE, or FCE for schools, or CAE, or CPE with a score of 169. No less than 162 in each skill
  • NZCEL – Level 4 with the Academic endorsement
  • Pearson Test of English (Academic) – PtoE (Academic) score of 50
  • City & Guilds IESOL – B2 Communicator with a score of 66

Applicants from countries with an annual student visa approval rate below 80 per cent, whose first language is not English, or who come from a country where the language of instruction in schools is not English must provide evidence that they:

  1. Have gained NCEA Level 3 and met New Zealand University Entrance requirements or
  2. Hold a bachelor’s degree of at least 3 years from New Zealand, Australia, Canada, The Republic of Ireland, South Africa, United Kingdom or United States of America or
  3. Have achieved a Certificate in English Language Teaching to Adults, CELTA or
  4. Have achieved one of the English Language competence tests  specified  above

In order to be awarded the Bachelor of Screen Arts the student will have been credited with all required papers and electives as specified in the schedule of papers (360 credits).

The overall programme of study for every candidate requires 360 credits for successful completion of the degree.

  • Every candidate is required to pass 120 credits at Year One.
  • Every candidate is required to pass 120 credits at Year Two.
  • Every candidate is required to pass 120 credits at Year Three.

Individual papers may have specific pre-requisites or other knowledge/skill requirements, which must be satisfied by all students.

In

Classes are held Monday to Friday, 9.00am-5.00pm at SIT's Downtown Campus (Don St, Invercargill).

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