New Zealand Diploma in Screen Production (Game Design) (Level 5)

New Zealand Diploma in Screen Production (Level 5)

Study the New Zealand Diploma in Screen Production (Game Design) and learn the technicals skills to develop 2D Animated Games. This course is perfect for those who are wanting to get into the industry or considering Game Design as a career path.

1/02/2023 11:59:00 PM -- 2022-08-10 5:53:02.742
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Key Details
Flexible Distance
Qualification:
Diploma
Level:
5
Credits:
120
Duration:

One year full-time 

Study Modes:
Dates:

2023 Semester 1: 13 February to 30 June

2023 Semester 2: 17 July to 17 November

Fees:

This programme is eligible for the Zero Fees Scheme

  • NO tuition fees
  • Direct material costs $1710

International Fees can be found here

The New Zealand Diploma in Screen Production (Game Design) qualification is designed for people who are new to the industry or considering a career in film, video or other related screen production industries.

This course will teach you how to implement various software solutions, principles of animation and 2D animated narrative with interactive content.

You will learn:

 

  • Industry Standards and Practices
  • Copyright
  • Research
  • Genres, Styles and Traditions
  • Project Management
  • Drawing
  • Animation
  • Game Design and Development

 

BSA503 Cross-Disciplinary Workshops

Students will participate in cross-disciplinary workshops to gain an understanding of real-world screen industry contexts. Students will be introduced to industry specific research and development strategies gaining the knowledge and skills required to execute a project or projects across disciplines. Students will develop basic research skills to identify the significance of historical and theoretical contexts and methodologies and document and analysis their project progression.

Block Courses: 14th - 26th February and 7th - 18th November 2022

BSA542 Studio Digital 1 

Students will be introduced to the processes, standards and requirements of the contemporary screen arts industries. Students will complete projects to meet the requirements of specifications implementing various software solutions to develop an understanding of how to read and use imagery. Students will also explore and create digital artworks developing the basic technical ability towards the realisation of ideas and gain knowledge of the field through the investigation and analysis of a diversity of historic and contemporary digital art practices.

BSA 528 Game Design 1

Students will develop the skills and understanding required to produce a small gaming project. Students will apply the principles of animation to a game production pipeline.

BSA 525 Storyboarding

Students will acquire the skills and knowledge required to develop storyboards. Students will produce a visual narrative demonstrating the ability to optimise composition for effective storytelling. Students will also be introduced to non-narrative alternatives to conventional storytelling. Students will gain an understanding of the creative process from idea generation through to completion and what role storyboarding plays in this process.

BSA 526 Principles of Animation

Students will be introduced to the principles of animation. Students will develop an understanding of the origins and purpose of the traditional 12 principles of animation including practical implementation within their animation practices. Students will develop skills and knowledge which will assist them in the creation of appeal and form in animated characters. Students will also demonstrate an understanding of motion studies and how to apply these to various characters to produce realistic movement and the illusion of life.

BSA527 2D Animation

Students will build on knowledge and skills gained in BSA526 including critical evaluation of target audience, communication objectives and technical tools to effectively develop 2D animated narratives with supporting interactive content. Students will prepare and target content for simultaneous launch over multiple platforms.

BSA515 Studio Drawing 1

Students will develop the fundamental drawing skills essential as an analytical, descriptive, and creative tool. Students will gain a range of observational and conceptual skills and be introduced to analytical aspects of drawing as an aid to visualising and interrogating ideas and recording practice using a variety of drawing approaches. Students will also be introduced to the human figure as a source to explore form, tone and composition. Students will be introduced to the history and theory of drawing and discuss and document its relevance and use in contemporary practice.

Graduates will be equipped with skills and knowledge to make a professional contribution to the screen industry either as a specialist or across a range of roles.

School Leavers

University Entrance - NCEA Level 3. Three subjects – at Level 3, made up of 14 credits each, in three NZQA University Entrance approved subjects, and

  • Literacy – 10 credits at Level 2 or above, made up o five credits in reading, five credits in writing, and
  • Numeracy – 10 credits at Level 1 or above, made up of specified achievement standards through a range of subjects, or package of three numeracy unit standards (26623, 26626, 26627 – all three required)

Mature Applicants

Be at least 20 years of age when the programme begins and provide evidence of aptitude or appropriate work or other experience. Preference will be given to those mature aged applicants who can demonstrate evidence of successful completion of a programme of study to NZQA Level 3 or higher.

English Language Requirements

Applicants, whose first language is not English, or who come from a country where the language of instruction in schools is not English, are required to provide evidence of having achieved one of the following:

NCEA Level 3 with University Entrance, or

an International Baccalaureate Diploma or Cambridge A- level qualification for which the teaching and assessment was conducted in English; or

Cambridge Certificate in Teaching English to Speakers of Other Languages (CELTA), or Trinity College London Certificate in Teaching English to Speakers of Other Languages (CertTESOL); or

Successful completion of all primary education (being the equivalent of New Zealand primary school years 1 to 8) and at least three years of secondary education (being the equivalent of three years from New Zealand secondary school years 9 to 13) at schools in  either New Zealand, Australia­, Canada, the Republic of Ireland, South Africa, the United Kingdom and the United States one of the countries listed in Rule 18.5 where the student was taught using English as the language of instruction; or

Successful completion of at least five years of secondary education (being the equivalent of New Zealand secondary school years 9 to 13) at schools in either New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom and the United States where the student was taught using English as the language of instruction; or

Successful completion of a Bachelor ‘s Degree, Graduate Certificate, Graduate Diploma, Bachelor Honours degree, Postgraduate Certificate, Postgraduate Diploma, Masters’ Degree or Doctoral Degree, the language of instruction of which must be in English and which must be  from a tertiary education provider from New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom or the United States or

Successful completion of one of the following internationally recognised proficiency tests listed below to the level required of the programme of study and with all scores achieved in a single test during the two years preceding the proposed date of enrolment.

Diploma at Level 5

  • IELTS test - Academic score of 5.5 with no band score lower than 5
  • TOEFL Paper based test (pBT) - Score of 550 (with an essay score of 5 TWE)
  • TOEFL Internet based test (iBT) - Score of 46 (with a writing score of 14)
  • Cambridge English Examination – B2 First or B2 First for schools with a score of 162.  No less than 154 in each skill
  • OET - Minimum of Grade C or 200 in all sub-tests
  • NZCEL - a) Expiring Level   b) Current:
  • Level 4 (General) or (Workplace) b) Level 4 (General) or (Employment)
  • Pearson Test of English (Academic) - PTE (Academic) score of 42 with no band score lower than 36
  • Language Cert - B2 Communicator IESOL (LRWS) with HIGH PASS and no less than Pass in each skill
  • Trinity ISE - ISE II with no less than merit in any band

To satisfactorily complete the New Zealand Diploma in Screen Production (Game Design) (Level 5), and be awarded this qualification the student must successfully achieve:

  • A minimum of 120 credits in accordance with the programme schedule for the New Zealand Diploma in Screen Production (Game Design) (Level 5)
  • The student will normally be expected to complete the New Zealand Diploma in Screen Production (Game Design) (Level 5) full-time over one year or part-time over four years

Please Note: Students failing to attend for 80% of the timetabled programme hours may forfeit Zero Fees entitlement.

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