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Study Film, Animation and Game Design at SIT

Clock Man by Dennis Zhang

Bring your creative ideas to life with filmmaking, game design, and animation!

Quality learning environment

SIT's film, animation and game design students get access to industry standard hardware and software. We offer a productive, creative learning environment in which you will receive expert advice and guidance. Invercargill’s location is ideal as SIT students get the opportunity to intern with production companies working both locally on feature films, and in studios throughout the country. A very high percentage of our graduates are now employed in the industry, both in New Zealand and overseas.

SIT film making students at work on 'Charlie Floyd's Visionarium'Degree level study

The Bachelor of Screen Arts is a three year full-time programme in the exciting arena where creative arts meet digital technology. The programme allows students to specialise in either digital film, animation or game design. A wide range of subjects are covered, including digital film production, editing, screenwriting, 2D and 3D animation, stop motion, motion graphics, and research and development.

Skills to adapt and evolve

The programme aims to develop your digital creative skills ensuring the ability to adapt in a rapidly changing industry.  Abilities in storytelling, character development, research and critical thinking are an essential component of the research and development skills necessary to thrive in the contemporary creative industries. We help you bring your creative ideas to life in real-world environments and in doing so facilitate a seamless transition into the thriving creative industries sector. 

Programmes in Film, Animation & Game Design at the SIT2LRN Distance Learning campus

Click on a circle in the table below to see the courses offered in each subject/qualification combination.

Masters Postgraduate Dip/Cert Graduate Dip/Cert Degree Diploma Certificate Short Course STAR / Gateway*

SIT2LRN Distance Learning

ODiploma38Film, Animation & Game Design4SIT2LRN Distance Learning
Masters Postgraduate Dip/Cert Graduate Dip/Cert Degree Diploma Certificate Short Course STAR / Gateway*

* STAR/Gateway programmes are only offered to NZ Secondary Schools

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Programmes & Tutor Profiles

Student Profiles

"I was doing a film course and was lucky that 3 feature films came to Southland during my time here. The internships helped me to break into an industry that is difficult to get into but one I absolutely love"

Bachelor of Digital Media - feedback via Graduate Destination Survey 2014 


Film, Animation & Game Design courses at the SIT2LRN Distance Learning campus

Click a title in a grey bar below to see more information about that course.

1 year fulltime

Up to 3 years part-time

Intakes are 17 weeks long

Important Information; The Diploma in Digital Film (Level 5) is expiring at the end of 2019 and is being replaced with the New Zealand Diploma in Screen Production (Level 5).  2019 will be the final year of delivery for DDF (Diploma in Digital Film) and will require students to either complete their studies in 2018, 2019, or choose papers which allow them to cross credit into the new NZ Diploma.

New students are welcome to enrol in Intake 4 studies in 2018.

No new students will be accepted into the Diploma in Digital Film for 2019 studies.

For returning students that will not be able to complete the Diploma in Digital Film in 2019, there are a number of DDF papers that are planned to be cross creditable into the new NZ Diploma.  These papers are: DDF101, DDF104, DDF105, DDF110 and DDF131.

Part-time students should be aware of this when choosing papers.

Further information will be provided once available.

This programme aims to give students a solid base of skills to expand their talents, push their creativity and heighten their technical skills in Digital Film.

Course Details

One year full-time

Up to four years part-time

Intakes are 17 weeks long

Graduates will be able to:

  • Apply creative and technical processes across a range of capture, manipulation and delivery methods/platforms to  screen productions
  • Analyse storytelling and its relationship to audience in screen productions
  • Apply relevant screen production business practices to screen production processes
  • Collaborate with team members using appropriate communication skills to realise a range of screen productions
  • Apply practical and problem solving skills to a range of screen production processes
  • Research and analyse the social, economic, cultural and historical conditions relevant to the screen production industry to inform screen production practice
  • Apply an understanding of the relevant Health and Safety legislation and workplace safety culture in order to work safely and meet responsibilities in screen production industries
Course Details
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