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New Zealand Diploma in Screen Production (Game Design) (Level 6)
New Zealand Diploma in Screen Production (Game Design) (Level 6)

New Zealand Diploma in Screen Production (Game Design) (Level 6)

New Zealand Diploma in Screen Production (Level 6)
Take your game design skills to the next level! Study the New Zealand Diploma in Screen Production (Game Design) Level 6 and develop your game design and development skills in 3D. Specialise in Game Design and step into a rewarding career in a growing creative industy.
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Key Details
Invercargill
Qualification:
Diploma
Level:
6
Credits:
120
Duration:

One year full-time

Study Modes:
On Campus
Dates:
To be advised – Please Enquire
Fees:

This programme is eligible for the Zero Fees Scheme

  • NO tuition fees
  • Direct material costs $1710

International Fees can be found here

Level up your Game Design skills with 3D game animation skills. The New Zealand Diploma in Screen Production (Game Design) Level 6 will help you develop your game level one prototypes, studio production practices and asset management in a 3D production environment.

This qualification is designed for people who are working, or have experience or a prior qualification in screen production. It allows you to specialise in an area of production.

You will learn to: 

 

  • Further develop understanding of relevant methodologies and experience implementing, documenting and presenting a practice based investigation
  • Extend comprehension of relationships between history, theory and practice.
  • Develop a critical understanding of studio production pipleline practice and asset management within a 3D production environment.
  • Design, develop and animate an emotionally complex humanoid character. 
  • Utilise practical drawing tools in thematic and conceptual projects to explore to explore.
  • Participate in the design and creation of concepts and artwork for game level one world prototype.

 

BSA603 Cross-Disciplinary Workshops 2

 Students will build on skills and knowledge associated with practice-based research. Students will further develop their understanding of relevant methodologies and experience implementing, documenting and presenting a practice based investigation. Students will be encouraged to incorporate critical and reflective approaches and methods within their specific practices.

Students will undertake research in their relative professional fields demonstrating an understanding of their industries and developing the networking skills required to progress an internship proposal. Students will also build on organisational, team work and administrative skills by planning, delivering and evaluating a significant exhibition/event.

Students will build on skills and knowledge associated with practice-based research. Students will further develop their understanding of relevant methodologies and experience implementing, documenting and presenting a practice based investigation. Students will be encouraged to incorporate critical and reflective approaches and methods within their specific practices.
Students will undertake research in their relative professional fields demonstrating an understanding of their industries and developing the networking skills required to progress an internship proposal. Students will also build on organisational, team work and administrative skills by planning, delivering and evaluating a significant exhibition/event.

BSA606 Screen Arts 2

Students will further develop their understanding of the history and theory of the screen arts by analysing the impact of tradition and culture on the development of specific practitioners’ genre, style, and use of technology and identify and begin to articulate the ways in which these practitioners influence their own relative practices. Students will be engaged in practice-based explorations to extend their comprehension of relationships between history, theory and practice.

BVA615 Studio Drawing 2

Students will build on the foundation of the first year drawing paper to reinforce and expand their observational, analytical and creative skills and knowledge. Students will utilise practical drawing tools in thematic and conceptual projects to explore the use of drawing as an art form. Students will analyse and identify the visual language used in a range of historic and contemporary drawing practices to begin to develop their own ‘voice’ within drawing practice.

BSA602 Audio Techniques

Students will develop an understanding of producing audio for the screen arts. Students will research and analyse historical and contemporary audio practitioners and their contributions to the evolution of the screen arts industry. Students will also gain creative and technical skills to effectively manipulate audio for screen arts projects.

BSA626 3D Animation Production

Students will develop a critical understanding of studio production pipeline practice and asset management within a 3D production environment. Students will also research and identify the technical and narrative requirements of animation within the 3D environment.

BSA628 Gaming Design 2

Students will acquire core skills and an understanding of the creative process underpinning a game development pipeline and studio. Students will participate in the design and creation of concepts and artwork for game level one world prototype.

Graduates will be equipped with skills and knowledge to make a professional contribution to the screen industry either as a specialist or across a range of roles.

All applicants should have previously completed New Zealand Diploma in Screen Production (Game Design) (Level 5) or equivalent skills and knowledge, and demonstrate a keen interest in screen production; applicants are also required to submit a portfolio of their work with their application. 

Mature Applicants

Applicants of 20 years of age or over, at the time of programme entry, should demonstrate an interest and aptitude for screen production which demonstrate potential for success.  Examples may include completion of a programme of study at Level 2 or above in a related discipline and/or employment in a related field for two or more years. They may be admitted subject to programme regulations approved by the Head of Faculty in consultation with the Programme Manager as appropriate.  Personal commitment and a belief in one’s own ability to succeed are important personal traits and will always be taken into consideration during the selection process.

English Language Requirements

Applicants, whose first language is not English, or who come from a country where the language of instruction in schools is not English, are required to provide evidence of having achieved one of the following

NCEA Level 3 with University Entrance, or

an International Baccalaureate Diploma or Cambridge A- level qualification for which the teaching and assessment was conducted in English; or

Cambridge Certificate in Teaching English to Speakers of Other Languages (CELTA),or Trinity College London Certificate in Teaching English to Speakers of Other Languages (CertTESOL);or

Successful completion of all primary education (being the equivalent of New Zealand primary school years 1 to 8) and at least three years of secondary education (being the equivalent of three years from New Zealand secondary school years 9 to 13) at schools in either New Zealand,,Australia,Canada, the Republic of Ireland, South Africa, the United Kingdom and the United States one of the countries listed in Rule 18.5 where the student was taught using English as the language of instruction; or

Successful completion of at least five years of secondary education (being the equivalent of New Zealand secondary school years 9 to 13) at schools in either New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom and the United States where the student was taught using English as the language of instruction; or

Successful completion of a Bachelor's Degree, Graduate Certificate, Graduate Diploma, Bachelor Honours degree, Postgraduate Certificate, Postgraduate Diploma, Masters' Degree or Doctoral Degree, the language of instruction of which must be in English and which must be from a tertiary education provider from New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom or the United States or

Successful completion of one of the following internationally recognised proficiency tests listed below to the level required of the programme of study and with all scores achieved in a single test during the two years preceding the proposed date of enrolment


IELTS test - Academic score of 6 with no band score lower than 5.5
TOEFL Paper based test (pBT) - Score of 550 (with an essay score 5 TWE)
TOEFL Internet based test (iBT) - Score of 60 (with a writing score of 18)
Cambridge English Examination - B2 First or B2 First for schools or C1 Advanced or C2 Proficiency with a score of 169. No less than 162 in each skill.
OET - Minimum of Grade C or 200 in all sub-tests
NZCEL - a) Expiring Level b) Current: a) Level 4 (Academic) b) Level 4 (Academic)
Pearson Test of English (Academic) - PTE (Academic) score of 50 with no band score lower than 42
Language Cert - C1 Expert IESOL (LRWS) with PASS and no less than Pass in each skill
Trinity ISE - ISE II with no less than distinction in any band

* New versions of some NZCEL qualifications, and in some cases new qualifications, were published on 13 June 2017. These are intended to replace pre-existing versions and qualifications, which have been given expiring status until discontinued on 31 December 2019. (a) denotes expiring (b) denotes current

To satisfactorily complete the New Zealand Diploma in Screen Production (Game Design) (Level 6), and be awarded this qualification the student must successfully achieve:

  • A minimum of 120 credits in accordance with the programme schedule for the New Zealand Diploma in Screen Production (Game Design) (Level 6)
  • The student will normally be expected to complete the New Zealand Diploma in Screen Production (Game Design) (Level 6) full-time over one year or part-time over four years

Please Note: Students failing to attend for 80% of the timetabled programme hours may forfeit Zero Fees entitlement.

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