Bachelor of Screen Arts - Digital Content Creation Major
Bachelor of Screen Arts - Digital Content Creation Major

Bachelor of Screen Arts - Digital Content Creation Major

Bachelor of Screen Arts

Study the Bachelor of Screen Arts Content Creation Major and be a part of a creative team that designs and develops rich storytelling experiences for a range of diverse clients. You will be part of a creative team development community which values collaborative practices and creative driven solutions. You will develop practical skills multidisciplinary skills to be able to design custom solutions for your clients. Designing and developing rich experiences with an audience focus. You will be able to work on both solo and collaborative projects so you are exposed to a wide variety of skills and experiences which will prepare you for rewarding and creative future in the content creation field.

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Key Details
Flexible Distance
Qualification:
Degree
Level:
7
Credits:
360
Duration:

Three years full-time,

Part time study is available.

Study Modes:
Dates:
To be advised – Please Enquire
Fees:

This programme is eligible for the Zero Fees Scheme.

  • NO tuition fees
  • Direct material costs of just $1710 (Y1), $1710 (Y2) and $1998 (Y3) (GST inclusive)

International Fees can be found here.

The Bachelor of Screen Arts is a three-year programme that allows you to express your creativity using the latest digital technology.

It will develop your creativity and technical abilities that are well sought after in this rapidly changing industry. You will be encouraged to develop individual projects which have distinctive conceptual, aesthetic and technical outcomes.

The Digital Content Creation major focuses on developing your creativity and technical skills in digital content.

You will learn:

  • Photography, videography.
  • graphic design, motion design.
  • Transmedia storytelling.
  • Holistic campaign solutions for clients.
  • Develop skills in communications, project management, leadership, and team building.

While technology moves rapidly the skills in critical thinking, research, development, leadership, and storytelling are universally transferable and will give students a foundation which will endure the changing technologies.

Other majors in the Bachelor of Screen Arts:

Bachelor of Screen Arts (Digital Content Creation)

Year One

BSA 503 - Cross-Disciplinary Workshops

Students will participate in cross-disciplinary workshops to gain an understanding of real-world creative industry practice and communication. Students will be introduced to industry-specific techniques, gaining knowledge and skills required to participate as part of a team. Students will develop research skills to identify and demonstrate historical and theoretical practice. Students will document and analyse the progression of their projects.  

BSA 542 - Studio Digital 1

Students will be introduced to the fundamentals of design within the current creative industries. Students will complete projects that meet the requirements of a design brief, implementing various software solutions to develop an understanding of how to read and use imagery. Students will also explore and create digital artworks which apply the fundamentals of design principles. Students will investigate and a diversity of historic and contemporary digital design practices.

Paper Title:  Studio Drawing 1
Paper Code:  BSA 515
Students will develop the fundamental drawing skills essential as an analytical, descriptive, and creative tool. Students will gain a range of observational and conceptual skills and be introduced to analytical aspects of drawing as an aid to visualising and interrogating ideas and recording practice using a variety of drawing approaches. Students will also be introduced to the human figure as a source to explore form, tone and composition. Students will be introduced to the history and theory of drawing and discuss and document its relevance and use in contemporary practice. 
Paper Title:  Introduction to Filmmaking
Paper Code:  BSA 501
Students will gain practical hands-on skills and develop techniques to be able to effectively use cameras, lighting and audio equipment involved in visual story telling for film. Students will explore a variety of techniques and apply skills to critically assess how to use these tools to greatest effect in various situations and to enhance storytelling. 
Paper Title:  Film Editing 
Paper Code:  BSA 505
Students will explore and develop an understanding of the aesthetics, concepts and practicalities of combining moving images. Students will be introduced to fundamental post-production tools, software, and editing techniques that serve narratives.
Paper Title: Transmedia 1
Paper Code: BSA507
Students develop a basic understanding of how audiences are engaged through storytelling across multiple media platforms. Students will research the use of a variety of media platforms and storytelling devices. Students will produce a basic transmedia concept and explore its potential distribution, evaluating and documenting effectiveness in reaching target audiences. Students will also explore and evaluate contemporary transmedia practices. 
Paper Title:  Studio Photography 1
Paper Code:  BSA 532
Students will be introduced to the processes, standards and requirements of the contemporary digital photographic industry. Students will complete projects to meet the requirements of design specifications implementing various practical techniques and software solutions to develop an understanding of how to read and use digital photographic imagery. Students will also explore and create digital photographic artworks developing the basic technical ability towards the realisation of ideas and gain knowledge of the field through the investigation and analysis of a diversity of contemporary digital photographic practices.
Year Two
Paper Title:  Cross-Disciplinary Workshops 2
Paper Code:  BSA 603
Students will participate in cross-disciplinary workshops to expand their understanding of real-
 world screen industry contexts. Students will demonstrate their ability to engage in industry specific research and development to execute a practice-based investigation across disciplines. Students will research and identify relevant historical and theoretical contexts and implement appropriate project methodologies including the use of documentation and analysis as a research tool to drive project decision-making. 
Paper Title:  Visual Effects Compositing
Paper Code:  BSA 627
Students will critically analyse and evaluate tools and techniques, design processes and production of CGI live action visual effects projects. Students will use knowledge and skills gained to create a seamlessly composited, visually compelling screen arts project. 
Paper Title: Studio Digital 2
Paper Codes: BSA 642
Students will extend their understanding of practice-based research through screen art practices. Within these fields, students will develop a body of work that reflects an in-depth focused investigation relevant to their research questioning.  Students will gain an understanding of the practical and theoretical implications of proposing, developing and resolving a screen arts project. Students will explore relevant lineages of practice and critically analyse their project’s positioning. Students will gain practical experience utilising a range of materials and processes to practically and theoretically engage with site and notions of viewer/audience engagement. Students will also utilise digital documentation as a key research method. Areas of investigation include: Digital.
Paper Title: Studio Photography
Paper Codes: BSA 632
Students will extend their understanding of practice-based research through screen art practices. Within these fields, students will develop a body of work that reflects an in-depth focused investigation relevant to their research questioning. Students will gain an understanding of the practical and theoretical implications of proposing, developing and resolving a screen arts project. Students will explore relevant lineages of practice and critically analyse their project’s positioning. Students will gain practical experience utilising a range of materials and processes to practically and theoretically engage with site and notions of viewer/audience engagement. Students will also utilise digital documentation as a key research method. Areas of investigation include: Photography.
Paper Title: Transmedia 2
Paper Code: BSA607
Students develop a clear understanding of how audiences are engaged through storytelling across multiple media platforms. Students will identify and evaluate relevant transmedia practices in terms of their specific use of media platforms and storytelling devices. Students will produce a compelling, integrated transmedia concept/plan and analyse and document the effectiveness of its distribution, in reaching target audiences. Students will articulate the relevance of contemporary transmedia practices and identify applicable business and marketing models.
Paper Title: Content Creation
Paper Code: BSA 605
Students will research and generate concepts that appeal to identified target audiences. Students will research and evaluate a relevant content creation campaign and document its success in creating and maintaining customers/audiences. Research and articulate the value of content creation campaigns to businesses/companies. Students will develop a content strategy identifying brand, tone and promotion of content. Students will create a buyer/customer persona representative of identified target audience. Students will create relevant written and visual content that effectively communicates identified concepts through documentation via a digital platform/s, film, animation or any other mediums as appropriate. Students will create a range of free content across disciplines to engage, inform and entertain audiences. Students will also utilise digital documentation as a key research method.
Paper Title:                                      Audio Techniques 
Paper Code:                                     BSA 602
Students will develop an understanding of producing audio for the screen arts. Students will research and analyse historical and contemporary audio practitioners and their contributions to the evolution of the screen arts industry. Students will also gain creative and technical skills to effectively manipulate audio for screen arts projects. 
Year Three
Paper Title:  Studio Project 1
Paper Code:  BSA703
Students will build on knowledge gained in earlier papers strengthening skills and knowledge required to operate within a deadline-driven studio production environment. Developing and implementing effective communication and management strategies, students will work on a collaborative group project. Students will receive a brief and form a company to produce, promote and present a major project applicable to the screen industries (as approved by Tutor/PM). Students will explore industry relevant research and development strategies to inform the conceptual, technical and aesthetic aspects of the project to achieve the most effective, efficient production outcomes. Students will investigate target audience and transmedia approaches to brand development. Students will plan and present project as part of a promoted public event. 
Paper Title:  Studio Project 2
Paper Code:  BSA725
Students will build on knowledge gained in BSA703 strengthening skills and knowledge required to operate within a deadline-driven studio production environment. Students will apply their communication and management strategies to work on either a collaborative group or an individual research question driven project applicable to the screen industries (as approved by Tutor/PM). Students may choose to form a company to produce, promote and present a major project or work from a brief provided by an external partner (to be approved by Tutor/PM). Students will employ industry relevant research and development strategies to inform the conceptual, technical and aesthetic aspects of the project to achieve the most effective, efficient production outcomes. Students will identify target audience and apply transmedia approaches to brand development. Students will plan and present project as part of a promoted public event. 

BSA 501 - Introduction to Filmmaking

Students will gain practical hands-on skills and develop techniques to be able to effectively use cameras, lighting and audio equipment involved in visual story telling for film. Students will explore a variety of techniques and apply skills to critically assess how to use these tools to greatest effect in various situations and to enhance storytelling. 

BSA 550 - Film Editing

Students will explore and develop an understanding of the aesthetics, concepts and practicalities of combining moving images in film. Students will be introduced to fundamental post-production tools, software, and editing techniques that serve narratives.

BSA507 - Transmedia 1

Students develop a basic understanding of how audiences are engaged through storytelling across multiple media platforms. Students will research the use of a variety of media platforms and storytelling devices. Students will produce a basic transmedia concept and explore its potential distribution, evaluating and documenting effectiveness in reaching target audiences. Students will also explore and evaluate contemporary transmedia practices. 

BSA 532 - Studio Photography 1

Students will be introduced to the latest processes and techniques of digital photography. Students will complete projects using various practical techniques and software solutions to develop an understanding of how to read and use digital photographic imagery. Students will also explore and create digital photographic artworks while developing a basic technical ability. Students will?gain knowledge of the field through the investigation and analysis of diverse, contemporary and historical photographic practices.? 

BSA529 Storyboarding 

Students will be introduced to the process of drafting and planning story driven short form screen arts projects. Students will learn basic screenwriting skills for short form narratives and how to design for a target audience. Students will gain an understanding of the creative process and apply visual language and film grammar to produce a completed storyboard and animatic project for the creative industries.

Year Two

BSA 603 - Cross-Disciplinary Workshops 2

Students will participate and collaborate across disciplines to engage in a series of innovative and contemporary creative industry driven projects. Students will collaborate developing skills in versatility and adaptability within a visually creative environment. Students will research and develop an analytical understanding of emerging disciplines within the creative industries. Students will research and develop communication skills in leadership, decision-making, and group dynamics.

BSA 642 - Studio Digital 2

Students will extend their understanding of project-focused research through creative industries practices. Within their fields, students will develop a body of work that reflects an in-depth investigation relevant to their research focus. Students will gain an understanding of the practical and theoretical implications of proposing, developing, and resolving a creative industries project. Students will engage in historical and contemporary research relevant to their research focus. Students will demonstrate experience evaluating a range of practical and digital materials and processes to engage with target audiences. Students will also utilise documentation as a key research method.

BSA 632 - Studio Photography 2

Students will further develop their skills in the?latest?processes?and techniques of?digital photography. Students will complete projects?using?various practical techniques and software solutions to hone an understanding of how to read and use digital photographic imagery. Students will also produce digital photographic artworks developing?an advanced technical capability in the production and manipulation of photographic images.?Students will?gain knowledge of the field through research and the inclusion of diverse, contemporary,?and historical?photographic practices.

BSA670 - Transmedia 2

Students further develop their?understanding of how transmedia practices engage storytelling across multiple media platforms. Students will?research and evaluate?relevant transmedia practices in terms of their specific use of?media platforms and storytelling devices. Students will produce a?compelling, integrated?transmedia project. Students will research, design, and execute a transmedia concept. Students will evaluate and use documentation to articulate the projects effectiveness to communicate a single narrative to target audiences.  

BSA 605 - Content Creation

Students will research and?develop key marketing skills to produce content to meet client needs. Students will research and articulate the value of content creation campaigns to businesses/companies.?Students will create a buyer/customer persona representative of identified target audience.?Students will design and create relevant written and visual content that effectively communicates identified marketing strategies.? Students will also utilise?documentation?as a key research method.? 

BSA 602 - Audio Techniques 

Students will develop an understanding of producing audio for the creative industries. Students will research and analyse historical and contemporary audio practitioners and their contributions to the evolution of the creative industry. Students will also gain creative and technical skills to effectively capture and manipulate audio for projects.

BSA 634 - Cinematography

Students will research and gain a theoretical understanding and practical experience of the lighting, camera tools and techniques used in digital cinema production?to enhance a practical project. Students will develop their understanding and implementation of visual language within storytelling and marketing concepts. Students will develop skills to an industry standard for both location and studio situations.

Year Three

BSA 701 - Studio Project 1

Students will build knowledge and skills in communications and management strategies to lead a deadline-driven creative project within a team environment. Students will explore and research relevant existing and emerging practices. Students will develop and produce a project utilising and challenging each member’s current technical and aesthetic talent base. Students will explore pipeline/workflow and time management models, while maintaining best health, wellness and safety practices while observing legal and ethical considerations. Students will explore and critically engage in audience research to ensure all concepts and designs are user centric. Students will critically analyse and execute transmedia approaches to release the final project. 

BSA 702 - Studio Project 2

Students will build knowledge and skills in communications and management strategies to develop or produce a creative project. Students will develop individual or collaborative projects with peers or external partners but must implement individual processes with legal considerations. Students will plan and implement pipelines/workflows that embed researched and evaluated ethics, health, safety, and wellbeing procedures. Students will identify audience to ensure all concepts and designs are user-centric and have clear approaches to brand development and product release. Students will critically analyse and execute transmedia approaches to release their final project.

Paper Title:  Studio Drawing 1Paper Code:  BSA 515Students will develop the fundamental drawing skills essential as an analytical, descriptive, and creative tool. Students will gain a range of observational and conceptual skills and be introduced to analytical aspects of drawing as an aid to visualising and interrogating ideas and recording practice using a variety of drawing approaches. Students will also be introduced to the human figure as a source to explore form, tone and composition. Students will be introduced to the history and theory of drawing and discuss and document its relevance and use in contemporary practice. Paper Title:  Introduction to FilmmakingPaper Code:  BSA 501Students will gain practical hands-on skills and develop techniques to be able to effectively use cameras, lighting and audio equipment involved in visual story telling for film. Students will explore a variety of techniques and apply skills to critically assess how to use these tools to greatest effect in various situations and to enhance storytelling. Paper Title:  Film Editing Paper Code:  BSA 505Students will explore and develop an understanding of the aesthetics, concepts and practicalities of combining moving images. Students will be introduced to fundamental post-production tools, software, and editing techniques that serve narratives.Paper Title: Transmedia 1Paper Code: BSA507Students develop a basic understanding of how audiences are engaged through storytelling across multiple media platforms. Students will research the use of a variety of media platforms and storytelling devices. Students will produce a basic transmedia concept and explore its potential distribution, evaluating and documenting effectiveness in reaching target audiences. Students will also explore and evaluate contemporary transmedia practices. Paper Title:  Studio Photography 1Paper Code:  BSA 532Students will be introduced to the processes, standards and requirements of the contemporary digital photographic industry. Students will complete projects to meet the requirements of design specifications implementing various practical techniques and software solutions to develop an understanding of how to read and use digital photographic imagery. Students will also explore and create digital photographic artworks developing the basic technical ability towards the realisation of ideas and gain knowledge of the field through the investigation and analysis of a diversity of contemporary digital photographic practices.Year TwoPaper Title:  Cross-Disciplinary Workshops 2Paper Code:  BSA 603Students will participate in cross-disciplinary workshops to expand their understanding of real- world screen industry contexts. Students will demonstrate their ability to engage in industry specific research and development to execute a practice-based investigation across disciplines. Students will research and identify relevant historical and theoretical contexts and implement appropriate project methodologies including the use of documentation and analysis as a research tool to drive project decision-making. Paper Title:  Visual Effects CompositingPaper Code:  BSA 627Students will critically analyse and evaluate tools and techniques, design processes and production of CGI live action visual effects projects. Students will use knowledge and skills gained to create a seamlessly composited, visually compelling screen arts project. Paper Title: Studio Digital 2Paper Codes: BSA 642Students will extend their understanding of practice-based research through screen art practices. Within these fields, students will develop a body of work that reflects an in-depth focused investigation relevant to their research questioning.  Students will gain an understanding of the practical and theoretical implications of proposing, developing and resolving a screen arts project. Students will explore relevant lineages of practice and critically analyse their project’s positioning. Students will gain practical experience utilising a range of materials and processes to practically and theoretically engage with site and notions of viewer/audience engagement. Students will also utilise digital documentation as a key research method. Areas of investigation include: Digital.Paper Title: Studio PhotographyPaper Codes: BSA 632Students will extend their understanding of practice-based research through screen art practices. Within these fields, students will develop a body of work that reflects an in-depth focused investigation relevant to their research questioning. Students will gain an understanding of the practical and theoretical implications of proposing, developing and resolving a screen arts project. Students will explore relevant lineages of practice and critically analyse their project’s positioning. Students will gain practical experience utilising a range of materials and processes to practically and theoretically engage with site and notions of viewer/audience engagement. Students will also utilise digital documentation as a key research method. Areas of investigation include: Photography.Paper Title: Transmedia 2Paper Code: BSA607Students develop a clear understanding of how audiences are engaged through storytelling across multiple media platforms. Students will identify and evaluate relevant transmedia practices in terms of their specific use of media platforms and storytelling devices. Students will produce a compelling, integrated transmedia concept/plan and analyse and document the effectiveness of its distribution, in reaching target audiences. Students will articulate the relevance of contemporary transmedia practices and identify applicable business and marketing models.Paper Title: Content CreationPaper Code: BSA 605Students will research and generate concepts that appeal to identified target audiences. Students will research and evaluate a relevant content creation campaign and document its success in creating and maintaining customers/audiences. Research and articulate the value of content creation campaigns to businesses/companies. Students will develop a content strategy identifying brand, tone and promotion of content. Students will create a buyer/customer persona representative of identified target audience. Students will create relevant written and visual content that effectively communicates identified concepts through documentation via a digital platform/s, film, animation or any other mediums as appropriate. Students will create a range of free content across disciplines to engage, inform and entertain audiences. Students will also utilise digital documentation as a key research method.Paper Title:                                      Audio Techniques Paper Code:                                     BSA 602Students will develop an understanding of producing audio for the screen arts. Students will research and analyse historical and contemporary audio practitioners and their contributions to the evolution of the screen arts industry. Students will also gain creative and technical skills to effectively manipulate audio for screen arts projects. Year ThreePaper Title:  Studio Project 1Paper Code:  BSA703Students will build on knowledge gained in earlier papers strengthening skills and knowledge required to operate within a deadline-driven studio production environment. Developing and implementing effective communication and management strategies, students will work on a collaborative group project. Students will receive a brief and form a company to produce, promote and present a major project applicable to the screen industries (as approved by Tutor/PM). Students will explore industry relevant research and development strategies to inform the conceptual, technical and aesthetic aspects of the project to achieve the most effective, efficient production outcomes. Students will investigate target audience and transmedia approaches to brand development. Students will plan and present project as part of a promoted public event. Paper Title:  Studio Project 2Paper Code:  BSA725Students will build on knowledge gained in BSA703 strengthening skills and knowledge required to operate within a deadline-driven studio production environment. Students will apply their communication and management strategies to work on either a collaborative group or an individual research question driven project applicable to the screen industries (as approved by Tutor/PM). Students may choose to form a company to produce, promote and present a major project or work from a brief provided by an external partner (to be approved by Tutor/PM). Students will employ industry relevant research and development strategies to inform the conceptual, technical and aesthetic aspects of the project to achieve the most effective, efficient production outcomes. Students will identify target audience and apply transmedia approaches to brand development. Students will plan and present project as part of a promoted public event. 

School Leavers

University Entrance - NCEA Level 3 - three subjects at Level 3, made up of:

14 credits each, in three NZQA University Entrance approved subjects, and

Literacy – 10 credits at Level 2 or above, made up of five credits in reading and five credits in writing, and

Numeracy – 10 credits at Level 1 or above, made up of specified achievement standards through a range of subjects, or a package of three numeracy unit standards (26623, 26626, 26627 – all three required)

Mature Applicants

Be at least 20 years of age when the programme begins and provide evidence of aptitude or appropriate work or other experience; or completion of an external or overseas qualification which is considered to be the equivalent of any of the above qualifications, as approved by the Head of Faculty.

Special Admission

Notwithstanding the above admissions categories, in exceptional circumstances, an applicant below the age of 20 who can show evidence of ability to succeed in the programme may be considered for admission, provided the applicant has successfully completed an approved course or programme which is deemed to prepare graduates for the required academic standard for entry.

An applicant who does not meet academic criteria, may be provisionally admitted to enrol in one or more Year One papers, provided he or she meets the requirements above. Upon successful completion of the papers, the student may apply for special admission or admission by mature entry.

Additional Criteria - Portfolio Requirements

Applicants are required to submit a portfolio of their work with their application as follows:

1. A paragraph introducing yourself and your interests in your chosen field. 
2. A link or digital samples of your creative work, for example:
a. 5-10 pieces of digital or traditional artwork.
b. or
c. a short film, or animation,  or game you have worked on.
d. or
e. Photographs of a small garment collection or design spec sheets.
3. You may be asked to do a short interview with the programme manager or appropriate staff member.
  1. A paragraph introducing yourself and your interests in your chosen field.
  2. A link or digital samples of your creative work, for example:
    a. 5-10 pieces of digital or traditional artwork, or 
    b. a short film, or animation,  or game you have worked on, or
    c. Photographs of a small garment collection or design spec sheets.
  3. You may be asked to do a short interview with the programme manager or appropriate staff member.

English Language Requirements

Applicants, whose first language is not English, or who come from a country where the language of instruction in schools is not English, are required to provide evidence of having achieved one of the following:

NCEA Level 3 with University Entrance, or

an International Baccalaureate Diploma or Cambridge A- level qualification for which the teaching and assessment was conducted in English, or

Cambridge Certificate in Teaching English to Speakers of Other Languages (CELTA),or Trinity College London Certificate in Teaching English to Speakers of Other Languages (CertTESOL), or

Successful completion of all primary education (being the equivalent of New Zealand primary school years 1 to 8) and at least three years of secondary education (being the equivalent of three years from New Zealand secondary school years 9 to 13) at schools in either New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom and the United States one of the countries listed in Rule 18.5 where the student was taught using English as the language of instruction, or

Successful completion of at least five years of secondary education (being the equivalent of New Zealand secondary school years 9 to 13) at schools in either New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom and the United States where the student was taught using English as the language of instruction, or

Successful completion of a Bachelors' Degree, Graduate Certificate, Graduate Diploma, Bachelor Honours degree, Postgraduate Certificate, Postgraduate Diploma, Masters' Degree or Doctoral Degree, the language of instruction of which must be in English and which must be from a tertiary education provider from New Zealand, Australia, Canada, the Republic of Ireland, South Africa, the United Kingdom or the United States, or

Successful completion of one of the following internationally recognised proficiency tests listed below to the level required of the programme of study and with all scores achieved in a single test during the two years preceding the proposed date of enrolment:


IELTS test - Academic score of 6 with no band score lower than 5.5 
TOEFL Paper based test (pBT) - Score of 550 (with an essay score 5 TWE) 
TOEFL Internet based test (iBT) - Score of 60 (with a writing score of 18) 
Cambridge English Examination - B2 First or B2 First for schools or C1 Advanced or C2 Proficiency with a score of 169. No less than 162 in each skill. 
OET - Minimum of Grade C or 200 in all sub-tests 
NZCEL - a) Expiring Level b) Current: a) Level 4 (Academic) b) Level 4 (Academic) 
Pearson Test of English (Academic) - PTE (Academic) score of 50 with no band score lower than 42 
Language Cert - C1 Expert International ESOL Written (LRW) PASS with no less than 25/50 in each skill and Spoken (S) PASS 
Trinity ISE - ISE II with no less than distinction in any band

* New versions of some NZCEL qualifications, and in some cases new qualifications, were published on 13 June 2017. These are intended to replace pre-existing versions and qualifications, which have been given expiring status until discontinued on 31 December 2019. (a) denotes expiring (b) denotes current.

1. A paragraph introducing yourself and your interests in your chosen field. 2. A link or digital samples of your creative work, for example:a. 5-10 pieces of digital or traditional artwork.b. orc. a short film, or animation,  or game you have worked on.d. ore. Photographs of a small garment collection or design spec sheets.3. You may be asked to do a short interview with the programme manager or appropriate staff member.

In order to be awarded the Bachelor of Screen Arts the student will have been credited with all required papers and electives as specified in the schedule of papers (360 credits).

The overall programme of study for every candidate requires 360 credits for successful completion of the degree.

  • Every candidate is required to pass 120 credits at Year One.
  • Every candidate is required to pass 120 credits at Year Two.
  • Every candidate is required to pass 120 credits at Year Three.

Individual papers may have specific pre-requisites or other knowledge/skill requirements, which must be satisfied by all students.

Classes are held Monday to Friday, 9.00am-5.00pm

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